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Height Field From Mask
The Height Field From Mask effect produces a continuous three-dimensional, loft-shaped height field from a grayscale mask. The white values of the mask define those pixels that are inside the height field while the black values define those pixels that are outside. The field varies smoothly and continuously inside the mask, reaching the value 0 at the edge of the mask. You can use this filter with the CIShadedMaterial filter to produce extremely realistic shaded objects.

Inputs

• Radius: A number that specifies the radius of the height curvature of the surface at the edge of the mask. The default value is 10.0. The range is from 0.0 to 300.0.

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